# Eyeline

Canonical URL: https://www.cineoboard.com/glossary/eyeline

Eyeline is where a character is looking relative to camera. Mismatched eyelines on a storyboard cannot intercut. Lock screen direction before you polish drawings.

Last updated: 2026-09-13

**Eyeline** is where the subject is looking, relative to the camera. If A looks camera-left at B, B must look camera-right at A, on the same side of the [180-degree line](/glossary/180-degree-rule). Mismatched eyelines cannot be cut together. The board has to show this before anyone lights.

Longer craft note: [continuity and eyelines](/blog/storyboard-continuity-eyelines).

## How to draw it so a crew sees it

- Put a small arrow or a noted “looks camera L / R” in the footer
- Keep the same look across every size of that setup
- When you add an [insert](/glossary/insert), decide whose POV it is

## Generators and eyelines

First-pass generators routinely flip looks because they have no geometry. That is a human pass, not a prompt. [What AI storyboard generators get wrong](/blog/ai-storyboard-generator-what-it-gets-wrong).

Related: [coverage](/glossary/coverage), [over the shoulder](/glossary/over-the-shoulder).

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More machine-readable entry points: [/llms.txt](https://www.cineoboard.com/llms.txt) · [/sitemap.xml](https://www.cineoboard.com/sitemap.xml)
